Tuesday, February 12, 2013

Design Project-day 2

PROTOTYPE PHASE
1.

  • My Prototype:

     Negative: It is not colored nor attractive. The grabber's path isn't efficient.
     Positive: It has a set of instructions. It can stand on it's own. Prices aren't enough.


  • Nicolas' Prototype:
     Negative: Not is not stable. There are two different boxes with different prices. 
     Positive: Structure is clear. Arrows guide the player.

-We think Nicolas' Prototype is better because it shows things more clear. 
-We want to include decorations and a base. 
-We will only  have one game, not two.

2. Prototype:

photo 1.JPGphoto 2.JPG

3. Class Feedback

Positive:
-Every third grader likes the game and the prize.
-Calls you to play, attractive
-Easy to win
Suggestions:
-Create a hook in prizes
-Create a strong hook.
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