Monday, February 4, 2013

Design Project-Day 1

My Partner is Nicolas Triana.

DEFINE PHASE

1.  We will make our game for elementary students, both boys and girls.
2. Our game's difficulty will be medium.
3. Our game will be successful or fun if:
-There is a way to win.
-You can play it many times.
-It has a popular theme.
-It involves prices.
-Visually attractive.

RESEARCH PHASE

1. Speed ball : http://www.youtube.com/watch?v=rYRZcWa0zJI&playnext=1&list=PL92539D6D66668E09&feature=results_main

+: One good thing about this game is that it can be used by everyone and it is easy to play a second time.
-: One bad thing about this game is that it is too easy.

2. Tilta' Ball: http://www.youtube.com/watch?v=DM8gyHhV8K0

+: This game is creative and it can be played by anyone at any age.
-: One disadvantage of this game is that the balls can easily get lost, and it requires a lot of human intervention for it to work.

3. Carboard Arcade: http://www.youtube.com/watch?v=8P03PeFuywg  (first game in the video)

+: This game is easy to make and it also requires certain skills for those at a short age.
-: This game requires you to go all around the game in order to get the ball and play again.

IDEATION PHASE

1. We are making a claw game that includes prizes. This prizes will be based on elementary kids likes.
2. It will be fun because:
-Prizes are atractive
-It is visually charming.
-Easy to play
-Has a little challenge.

3. Some of the things that may go wrong are:
-The prices could run out.
-Who would give out super prizes?
-How will the hook return to the beginning.
-Prices could get stuck.

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